I’ve been thinking a bunch about Star Wars lately which, c’mon, what else is new. But with Disney’s D23 event taking place over last weekend and some sweet new trailers for The Mandalorian and The Rise of Skywalker, Star Wars has been on my mind a little more, especially The Last Jedi. Particularly how it ends. Let’s recap. The Resistance is defeated, the… Continue reading Stable Boy
I really like The Sims. Always have, ever since I started playing the original game seventeen-odd years ago. But because I am the way I am, I gotta ask myself why do I like this game? The premise of The Sims is wonderfully simple: it’s a simulation of life. You create and customize a Sim… Continue reading Simming It Up
Hey. I’m on vacation this week, and, since I finally finished a script I’d been working on not too long ago, I’m trying to force myself to take some time off from writing. Part of that means, yes, no blog post this week. Because hey, I’m on vacation. In the meantime, here are three posts… Continue reading Vacation
Let’s talk about guns. Particularly the way we relate to them in fiction, particularly how I relate to them through the fiction I consume. First, however, real life. I’ve handled guns before, fired shotguns and rifles with friends in the American South, and trained with an assault rifle on a range. I mention this to… Continue reading Guns.
I’ve made no secret my anticipation for Death Stranding, the latest project from Hideo Kojima, the gaming industry’s undisputed resident auteur-genius-lunatic. This is the guy who brought us all the lunacy of the Metal Gear Solid series that somehow managed to merge questions of linguistic existentialism, mutually assured (nuclear) destruction, and giant robots into a… Continue reading Twenty-One Minutes