A while ago, Merriam Webster (y’know, the dictionary) published an article that I found fascinating. It was about language as it’s used in Star Wars and it’s a short and interesting read. The gist of it is this: In Star Wars, George Lucas used a lot of plain, English words to create his world. There’s… Continue reading Story Language
Ah, the end of the movie. The bad guy is defeated and the credits roll. If only it were that simple. With NaNoWriMo over (I won! Wrote 50,000 words!), the project in question (with the very exciting name Space Knights [it’s in space, but there’s really only one knight]) is sitting at 140,000 words, which… Continue reading Endings
I’ve logged a really unholy number of hours in Assassin’s Creed: Odyssey. It’s a fun game, and there’s just so much to do. Plus, I’m easily distracted and so merrily go off assassinating nation leaders and taking part in conquest battles. It was during one of those conquest battles where I was fighting alongside the… Continue reading What Is It Good For?
There’s a delightful twist late in Captain Marvel that adds a nice layer of added depth to the narrative. It’s one that I didn’t see coming, but a friend who’s less familiar with the comics thought it was well telegraphed. The reason I didn’t expect it is arguably because of how used I am to… Continue reading Adaptational Change
Dennis Villeneuve is currently attached to the latest adaption of Dune. It's an exciting prospect: Dune is a rich novel and Villeneuve has shown himself to be both a skilled director and excellent at adaptations. Arrival was an excellent adaption of a terrific short story, one that managed to make the feeling of the ephemeral… Continue reading But For Adults
The Lord of The Rings is at once both one of my favorite books and one of my favorite film trilogies. And I don't really feel the need to write another sentence justifying that. In any case, I reacted with some consternation upon finding out the Amazon was, having attained the rights to Tolkien’s world,… Continue reading Diversity in Middle-earth
I've never been a huge fan of tragedies. Don't get me wrong, I love stories like Othello, Whiplash, and Sicario; but those aren't the ones I count my favorite stories. I sometimes joke that I tell hopeful stories because if I want stories of injustice and despair, I can just read the news. I skim… Continue reading Of Stories and Hope
A lot of stories aim to be real. Or as real as you can be while being a, y’know, story. The challenge here, of course, is figuring out what real is. One interpretation of ‘real’ is realistic. No spaceships, because spaceships are far from commercial right now. No superpowers or superheroes, because those aren’t things.… Continue reading The Honest Truth
You can learn a lot about storytelling from taking in great stories. Let The Last of Us teach you about immersive storytelling. Don Quixote effortlessly plays with the characters’ relation to the narrative. Learn how to have a bunch of different character arcs in motion from The Avengers. Bad stories can also teach you a… Continue reading Learning From (Others’) Failure
When The Lord of The Rings was first published, there was a lot of talk about its relation to the second World War. It got to the point that in the foreword to a later edition, Tolkien explicitly said that no, it was not in any way an allegory of World War Two. Tolkien wasn’t… Continue reading But What Does It All Mean?