What Is It Good For?

I’ve logged a really unholy number of hours in Assassin’s Creed: Odyssey. It’s a fun game, and there’s just so much to do. Plus, I’m easily distracted and so merrily go off assassinating nation leaders and taking part in conquest battles. It was during one of those conquest battles where I was fighting alongside the… Continue reading What Is It Good For?

But For Adults

Dennis Villeneuve is currently attached to the latest adaption of Dune. It's an exciting prospect: Dune is a rich novel and Villeneuve has shown himself to be both a skilled director and excellent at adaptations.  Arrival was an excellent adaption of a terrific short story, one that managed to make the feeling of the ephemeral… Continue reading But For Adults

Of Stories and Hope

I've never been a huge fan of tragedies. Don't get me wrong, I love stories like Othello, Whiplash, and Sicario; but those aren't the ones I count my favorite stories. I sometimes joke that I tell hopeful stories because if I want stories of injustice and despair, I can just read the news. I skim… Continue reading Of Stories and Hope

The Honest Truth

A lot of stories aim to be real. Or as real as you can be while being a, y’know, story. The challenge here, of course, is figuring out what real is. One interpretation of ‘real’ is realistic. No spaceships, because spaceships are far from commercial right now. No superpowers or superheroes, because those aren’t things.… Continue reading The Honest Truth

Learning From (Others’) Failure

You can learn a lot about storytelling from taking in great stories. Let The Last of Us teach you about immersive storytelling. Don Quixote effortlessly plays with the characters’ relation to the narrative. Learn how to have a bunch of different character arcs in motion from The Avengers. Bad stories can also teach you a… Continue reading Learning From (Others’) Failure

Becoming Legend

On Thursday a new trailer dropped for Bungie’s Destiny. In the vein of trailers for Bungie’s prior games (like Halo 3: ODST’s trailer, which remains one of my favorite pieces of marketing ever), it doesn’t really tell you much about what the game is like. It’s live action, for crying out loud, not a cutscene, or let alone actual gameplay. Which… Continue reading Becoming Legend