When I got my Game Boy Advance SP many years ago as a wee tween I was very excited about some of the games I could play. Obviously, there was Pokémon Ruby because, c’mon, you gotta catch ‘em all. Then there were the new slew of Mega Man games, like the Battle Network series, an… Continue reading Zero Two
Tag: Mega Man
Menu-Assisted Narrative
Mega Man Zero ends with Zero facing down a hoard of Pantheons, his saber ready and his will resolved to fight every last enemy that crosses his path. The music swells and he charges off into battle. The sequel picks up a year later and the opening stage is you, as Zero, still fighting the… Continue reading Menu-Assisted Narrative
Final Bosses
A mainstay staple of video games is the final boss. After a number of levels (or dungeons, chapters, what have you) you finally fight the Biggest Baddest Boss, the defeat of which leads to winning the game and the ultimate resolution. It’s the climax of the game, both from a gameplay perspective and narrative one:… Continue reading Final Bosses
The Mythics of Mega Man
I cut my teeth on the Mega Man series of video games. Legendary for their difficulty, mastery of the games comes from getting a handle on their mechanics and memorizing stage layouts and the patterns of boss fights. They’re tough, and oh I love them so. Getting through each stage is such a magnificent moment… Continue reading The Mythics of Mega Man
Of Men Mighty and Mega
Mega Man was the video game I cut my teeth on. Well, more accurately, Mega Man X4. It was a tough game that I worked my way through as a kid. Didn’t beat it until at least three years after I got it, but still picked up Mega Man X5 and Mega Man X6 (and… Continue reading Of Men Mighty and Mega