I’m a big fan of escapism. Not the sort where you bury your head in the sand and ignore the world around you; the sort where you pay attention to what’s going on then seek out solace in entertainment. Call it self-care, call it recharging; but I believe that part of being an informed member… Continue reading Alone Together
Author: Joshua Tong
Conjuring Worlds
I had the opportunity to go to a talk by one of my favorite authors this week. In the Rare Books Room at The Strand, Ken Liu talked about his new short story collection, the art of translating, and the process of crafting sci-fi and fantasy worlds. Worldbuilding, as the process is called, is a… Continue reading Conjuring Worlds
Just Quadrilaterals
Thomas Was Alone is a game about rectangles. Okay, there are some squares, but all the characters in the game are basic colored quadrilateral polygons. The story of theses characters is one that will make you feel things you wouldn’t expect a story about colored quadrilateral polygons to make you feel. Gameplay-wise, Thomas is a… Continue reading Just Quadrilaterals
Walking Game
I’ve finally started playing Death Stranding and it is delightful and weird and everything I want it to be. Basically, you play as a Porter, bringing things from A to B, by walking and sometimes balancing your load. It takes place in a post-apocalyptic America after the Death Stranding put a hold to civilization and… Continue reading Walking Game
Parasite Won
Like many people who claim to not care about award shows, I do begrudgingly give a crap about the Oscars. There’s a reason; it’s effectively a barometer for what is considered a Good Movie for a given year, and even if it’s a horribly skewed system that prefers a certain type of film, it remains… Continue reading Parasite Won
Thinking Elsewise
Central to the Battle School in Ender’s Game are the Games; mock-battles fought between armies in a zero-gravity arena where combatants try to win by eliminating their opponents. When Ender is given his own army, he messes with conventional tactics by deciding that the enemy’s gate is down, and not across. Cardinal directions are completely… Continue reading Thinking Elsewise
Outer Choices
The Outer Worlds is not a sprawling game. Its planets and other areas are relatively compact, with the objectives of each place being quite clear. The game doesn’t have a laundry list of side quests to complete. Even the weaponry and armor available to you are limited when compared to games like Assassin’s Creed: Oddysey… Continue reading Outer Choices
Cake, And Eating It
After the gargantuan behemoth that was Assassin’s Creed: Odyssey, it was a decided breath of fresh air to be able to finish Star Wars Jedi: Fallen Order inside of two weeks. This is despite Fallen Order being a bit of an open-world game, insofar as there is an amount of exploring and backtracking you can… Continue reading Cake, And Eating It
Another Space Cowboy
If you haven’t had the chance to see it yet, The Mandalorian is a fantastic miniseries set in the Star Wars world. It’s about a lone gunslinger/bounty hunter, the titular Mandalorian, and his adventures around the galaxy, which, right there, is a great conceit for a story. The Mandalorian, more so than any Star Wars… Continue reading Another Space Cowboy
Completion
I finally finished Assassin’s Creed: Odyssey a couple weeks ago. Like, finished, finished. Completed. Well, not entirely. I ended up leaving one or two locations incomplete, and I didn’t bother getting all the Ostraka in the DLCs. But all the story-related quests (and really basically all the quests too) are completed. The game is done,… Continue reading Completion