Fear of The Unknown

One of the wonderful agonies I found when I started watching Lost years and years ago was the show’s tendency to show a character’s reaction to a revelation/object/monster rather than the revelation/object/monster itself. It became characteristic of the show, and something emblematic of Abrams’ style. Granted, J.J. Abrams had little involvement with Lost past the pilot,… Continue reading Fear of The Unknown

The One With Aristotle

Around 2,300-odd years ago this guy named Aristotle wrote a thingy about what makes good stories. Yes, I’m referencing Aristotle; this is definitely an essay and not a rant. Now, I think storytelling as a whole has progressed beyond some of his ideas (his limitation of fiction to tragedy, epic poetry, and comedy, for example),… Continue reading The One With Aristotle

Change is Good

The TV show Chuck begun with a really simple conceit: nerdy, intelligent twenty-something stuck in a crappy deadend job in a BestBuy BuyMore suddenly finds himself with a CIA computer (the Intersect) in his brain and involved with various spy activities with agents from the NSA and CIA. Simple. The show could have very easily… Continue reading Change is Good

Too Many Characters, Too Little Time

I started watching Game of Thrones with a couple friends of mine because everybody and their grandmother (actually, no, your grandmother wouldn’t watch Game of Thrones) have been telling us how good it is. And it is, but that’s not quite the point of this essay (that’s not a rant). One of the great things… Continue reading Too Many Characters, Too Little Time

Instant Tension: Just Add Guns!

Say three guys are discussing the proper pronunciation of the word milk. Then the argument heats up and they start yelling. Things are starting to get a little intense Now one of them pulls a gun on the others. Things just got real, man! Then the other guys pull out their guns! Just like that… Continue reading Instant Tension: Just Add Guns!

Protagonists and Such

Call him the main character, the lead, the hero, the player character; most every good story has a protagonist. He (or she) is the person we follow. Either because they provide the viewpoint and let us into the world or because they’re out on a grand quest. A lot of stories rise and fall based… Continue reading Protagonists and Such