Twenty-One Minutes

I’ve made no secret my anticipation for Death Stranding, the latest project from Hideo Kojima, the gaming industry’s undisputed resident auteur-genius-lunatic. This is the guy who brought us all the lunacy of the Metal Gear Solid series that somehow managed to merge questions of linguistic existentialism, mutually assured (nuclear) destruction, and giant robots into a… Continue reading Twenty-One Minutes

Obsolescence

I have a floppy disk lying around somewhere with stuff on it I must have written when I was around eight or ten years old. I don’t know exactly what’s on it and I’m not sure where it is at any given moment; it’s one of those things that I’ll happen on occasion and think… Continue reading Obsolescence

They Changed it And That’s Okay

The band Barcelona enthralled me with their first album, Absolutes, with its soaring melancholic piano-driven sound paired with some soulful songwriting. It was a shock to the system when their sophomore album, Not Quite Yours, instead featured a more rhythm-focused sound and the piano relegated to support in many songs. Their third, Basic Man, sounds… Continue reading They Changed it And That’s Okay

Where’s My History Lesson?

The Assassin’s Creed series might be my ultimate guilty pleasure of a video game. Some of them are really good (II and Brotherhood), some… less so (the original and, honestly, III). Then there’s one like Black Flag which has a really cool central mechanic (ships!) but really accentuates the worst parts of the series (missions… Continue reading Where’s My History Lesson?

Frickin’ Damsels

The original Kingdom Hearts follows a pretty typical story structure. Boy is childhood friends with Girl and Rival. Home gets destroyed, everyone gets separated. Boy sets out to find Girl and Rival. Girl is captured by bad guys, Rival turns to dark side. Boy rescues Girl, helps redeem Rival. In the third game, Kingdom Hearts… Continue reading Frickin’ Damsels