I’ve made no secret my anticipation for Death Stranding, the latest project from Hideo Kojima, the gaming industry’s undisputed resident auteur-genius-lunatic. This is the guy who brought us all the lunacy of the Metal Gear Solid series that somehow managed to merge questions of linguistic existentialism, mutually assured (nuclear) destruction, and giant robots into a… Continue reading Twenty-One Minutes
Tag: Video Games
Zero Two
When I got my Game Boy Advance SP many years ago as a wee tween I was very excited about some of the games I could play. Obviously, there was Pokémon Ruby because, c’mon, you gotta catch ‘em all. Then there were the new slew of Mega Man games, like the Battle Network series, an… Continue reading Zero Two
Aegean Aexploration
Somehow, I’ve managed to clock in upwards of ninety hours in Assassin’s Creed: Odyssey since I started playing it a couple months ago. I’m nowhere near done with the story; heck, I’m not even too sure I’m that far into it. This isn’t so much a case of my having lost the thread as it… Continue reading Aegean Aexploration
Menu-Assisted Narrative
Mega Man Zero ends with Zero facing down a hoard of Pantheons, his saber ready and his will resolved to fight every last enemy that crosses his path. The music swells and he charges off into battle. The sequel picks up a year later and the opening stage is you, as Zero, still fighting the… Continue reading Menu-Assisted Narrative
Obsolescence
I have a floppy disk lying around somewhere with stuff on it I must have written when I was around eight or ten years old. I don’t know exactly what’s on it and I’m not sure where it is at any given moment; it’s one of those things that I’ll happen on occasion and think… Continue reading Obsolescence
They Changed it And That’s Okay
The band Barcelona enthralled me with their first album, Absolutes, with its soaring melancholic piano-driven sound paired with some soulful songwriting. It was a shock to the system when their sophomore album, Not Quite Yours, instead featured a more rhythm-focused sound and the piano relegated to support in many songs. Their third, Basic Man, sounds… Continue reading They Changed it And That’s Okay
Where’s My History Lesson?
The Assassin’s Creed series might be my ultimate guilty pleasure of a video game. Some of them are really good (II and Brotherhood), some… less so (the original and, honestly, III). Then there’s one like Black Flag which has a really cool central mechanic (ships!) but really accentuates the worst parts of the series (missions… Continue reading Where’s My History Lesson?
Apex Teamwork
Ever since my brother got himself a PS4 I’ve been paying a bit more attention to online games. Sure, I play my share of online, games like Battlefront and Destiny are a great way to relax while watching The Daily Show, but an online multiplayer component has never been a big draw. Now that my… Continue reading Apex Teamwork
Showing, Not Telling
There’s this saying in writing that you should show, not tell; that is instead of telling the audience about how John is smart, write a scene where we get to see that John is smart. That way the audience can see how smart John is and think to themselves "Wow, John is smart." Idea is… Continue reading Showing, Not Telling
Frickin’ Damsels
The original Kingdom Hearts follows a pretty typical story structure. Boy is childhood friends with Girl and Rival. Home gets destroyed, everyone gets separated. Boy sets out to find Girl and Rival. Girl is captured by bad guys, Rival turns to dark side. Boy rescues Girl, helps redeem Rival. In the third game, Kingdom Hearts… Continue reading Frickin’ Damsels