What’s The Point of Movies?

I’m replaying Uncharted 4: A Thief’s End (and it is wonderful) and I can’t help but to be reminded that there’s supposed to be a movie adaption of this game happening. Like, it’s been in development since 2010. Every now and then there’ll be some announcement (apparently Tom Holland is playing a young Nathan Drake… Continue reading What’s The Point of Movies?

Hanging Out

Upon having it recommended to me independently by two friends, I’ve finally started reading The Long Way to a Small, Angry Planet. And the book’s delightful; it’s a space opera about people on a ship written by a writer who’s clearly seen the same movies, read the same books, and played the same video games… Continue reading Hanging Out

Andromeda: After The Fact

I finally finished my first playthrough of Mass Effect: Andromeda and dutifully started my second (this time as Sara instead of Scott). Ramping up the difficulty to Insanity makes combat much more frantic (and thereby makes the brilliant combat systems that much more fun), but we’ll see how far I get through it before I… Continue reading Andromeda: After The Fact

The Problem With Narrative Sidequests

One of the most striking features of the planet Elaaden is a huge derelict Remnant ship. Sticking out broken over the desert planet, the ship could hold answers for the mystery of the old killer robots that populate Mass Effect: Andromeda. The latest game in the Mass Effect video game series has a strong focus… Continue reading The Problem With Narrative Sidequests

Star Wars’ Newfound Dearth of White Guys

The Star Wars video game Battlefront 2, the follow-up to 2015’s Battlefront, was revealed a couple weeks ago, and the sequel seems to be righting a lot of the mistakes of the first game. It boasts more interesting combat, the return of classes, multiple eras in which you can play, and Jedi Rey as a… Continue reading Star Wars’ Newfound Dearth of White Guys

This Is You In This Story

There’s this thing with good stories where you have this gut response of "I wanna do that!" Video games thrive on immersion, by letting you enact what these characters do; meanwhile movies, tv, books, comics, etc let you vicariously experience events. But what if you do get to be that character? Metal Gears Solid 2:… Continue reading This Is You In This Story

Emerging Exploration

Mass Effect: Andromeda is a magnificently glitchy game. I have seen a crewmate go through osmosis while talking to him, I've fought an alien dinosaur that suddenly stopped moving its body (but still glided along the jungle floor and attacked me), and, through cunning manipulation of my space-car's six wheel drive and boost functions, have… Continue reading Emerging Exploration

On Visibility and Character Creators

I spent well over an hour creating my character in Mass Effect: Andromeda. Not stats and stuff, no, just the aesthetics of his/my face. I love character creators. Maybe it’s an early exposure to The Sims, maybe it’s the simple joy of getting to play god and make people who look like whatever you want.… Continue reading On Visibility and Character Creators