I recently picked up Pokémon: Shield because I have a Switch and several friends of mine have it and I was starting to feel left out. Also because I haven’t played a proper Pokémon game in ages, and here was one that I had the system for so here I am. And it’s adorable and… Continue reading Catching ’em All
Tag: Video Games
What Is It Good For?
I’ve logged a really unholy number of hours in Assassin’s Creed: Odyssey. It’s a fun game, and there’s just so much to do. Plus, I’m easily distracted and so merrily go off assassinating nation leaders and taking part in conquest battles. It was during one of those conquest battles where I was fighting alongside the… Continue reading What Is It Good For?
Fight For Your Life!
Borderlands 2 has a nifty mechanic called Fight For Your Life. Basically, when you run out of health, you’re not dead yet; instead, you have a little bit of time where you can crawl around and shoot while waiting for a revive. So far, not particularly different from some other games: Apex Legends lets a… Continue reading Fight For Your Life!
Waiting For The Hurt
Sony did a big showcase of upcoming games this past week and honestly, all I care about is the new trailer for The Last of Us Part II. It’s no secret that I’m a huge fan of Naughty Dog and, naturally, can’t wait for their next game. I’ve also written many times on this blog… Continue reading Waiting For The Hurt
Horse Music
Breath of The Wild, like most 3D games in the Legend of Zelda series, gives you a horse. It’s absolutely vital in this open-world game, as walking through much of the massive map would just take too long. It’d be really easy for the horse to just be a tool, a vehicle, a perfunctory mechanic that lets… Continue reading Horse Music
Ahistoricity
As I’ve said before, there are two reasons I picked up Assassin’s Creed: Odyssey; the first being that I got to control a ship again (seriously, after Black Flag gave me a pirate ship there was no going back). The other was that you could finally play as a woman for the whole game. It only took, what, eleven games… Continue reading Ahistoricity
Simming It Up
I really like The Sims. Always have, ever since I started playing the original game seventeen-odd years ago. But because I am the way I am, I gotta ask myself why do I like this game? The premise of The Sims is wonderfully simple: it’s a simulation of life. You create and customize a Sim… Continue reading Simming It Up
Guns.
Let’s talk about guns. Particularly the way we relate to them in fiction, particularly how I relate to them through the fiction I consume. First, however, real life. I’ve handled guns before, fired shotguns and rifles with friends in the American South, and trained with an assault rifle on a range. I mention this to… Continue reading Guns.
Twenty-One Minutes
I’ve made no secret my anticipation for Death Stranding, the latest project from Hideo Kojima, the gaming industry’s undisputed resident auteur-genius-lunatic. This is the guy who brought us all the lunacy of the Metal Gear Solid series that somehow managed to merge questions of linguistic existentialism, mutually assured (nuclear) destruction, and giant robots into a… Continue reading Twenty-One Minutes
Zero Two
When I got my Game Boy Advance SP many years ago as a wee tween I was very excited about some of the games I could play. Obviously, there was Pokémon Ruby because, c’mon, you gotta catch ‘em all. Then there were the new slew of Mega Man games, like the Battle Network series, an… Continue reading Zero Two